I got it working. I now have Autofire, Spreadshot and 2 versions of health spawning.
The autofire spawns at a blackhole radius of 5. Spreadshot is at blackhole radius 10.
The health I have spawning based upon the players health… at 70-79, a 10 point health restore can be gained. at 50-59, a 15 point health restore can be gained.
I will probably be modifying these as difficulty warrants.
The next goal will probably be Bullet-Up (i.e. make the bullet worth 1 more hit point… the code is all there to do that, I just need to create the powerup spawn).
I also need to attach a trail renderer for powerups so they’re easier to see amidst the morass of asteroids. Either a trail renderer or a particle system, not sure which. Trailrenderer is damn easy, I know that much.
Regardless, this is very good news.